Search found 14 matches
- Wed Sep 15, 2010 10:33 am
- Forum: Table Talk
- Topic: New Cloaks - Old Icons
- Replies: 1
- Views: 27539
New Cloaks - Old Icons
Hello everybody I've run into a problem while updating one 1.67 PW to 1.69. We have lots of custom "old" cloak icons in tga format. We would like to continue to use them as inventory icons in v1.69, without visible cloak; at the same time, a few cloaks should have visible models and "new" icons Well...
- Sun Aug 29, 2010 10:15 am
- Forum: General CTP Discussion
- Topic: What do you, community members, want CTP to work on next?
- Replies: 25
- Views: 91358
- Tue Aug 24, 2010 5:46 am
- Forum: Tools of the Trade
- Topic: nwnmdlcomp.exe and supermodels
- Replies: 5
- Views: 45294
<t>Well thanks, I know it is OK to have all of the models decompiled.. but some complex models are better precompiled if used on slow client PCs. Animations - that's what I was hoping to fix. imho precompiled models should reduce animation lag when the models are loaded for the first time (like when...
- Sun Aug 22, 2010 2:43 pm
- Forum: Tools of the Trade
- Topic: nwnmdlcomp.exe and supermodels
- Replies: 5
- Views: 45294
nwnmdlcomp.exe and supermodels
<t>OK, since there's no alternatives to this small tool + NWN_compDcomp.exe, which is just a shell for it, it is good to know how to avoid some nasty bugs<br/> <br/> Many may have noticed that some models do not compile cause nwnmdlcomp.exe cannot locate supermodels mentioned in ASCII mdl. Does anyo...
- Mon Oct 02, 2006 4:12 pm
- Forum: Community Projects
- Topic: Ship Interiors
- Replies: 8
- Views: 30462
<r>[QUOTE]RDX lives!![/QUOTE]<br/> Why not? <E>:)</E><br/> <br/> I'm thinking about cutting RTC into single tilesets that could be made CTP-compatible. RTC is big and old, it has many bugs, yet it is still useable and looks nice. But I don't have time to support such big hak, so probably no more pat...
- Sun Oct 01, 2006 9:21 pm
- Forum: Community Projects
- Topic: Ship Interiors
- Replies: 8
- Views: 30462
<r>Hi there, 9fires. The tileset you're talking about is Heed's Ship interior that looked like a simple reskin. I don't know, maybe it is worth releasing, maybe not. It should be pretty easy to make it CTP compatible, it has only 2 special doors and nothing more.<br/> <br/> What about the other one,...
- Sat Sep 30, 2006 11:10 pm
- Forum: General CTP Discussion
- Topic: To the CTP Team
- Replies: 43
- Views: 156320
- Sat Sep 30, 2006 10:37 pm
- Forum: Community Projects
- Topic: Immersive Swamps and Hut Interiors
- Replies: 8
- Views: 32005
- Mon Aug 28, 2006 6:30 pm
- Forum: Tileset(s) and CC Integration
- Topic: Ok, could use a hand...
- Replies: 6
- Views: 27742
- Sat Jul 22, 2006 7:28 pm
- Forum: Community Projects
- Topic: Tileset problems
- Replies: 11
- Views: 24764