Hey, what's that ?
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acropole
Posts: 22
Joined: Fri Mar 12, 2004 10:24 pm

Hey, what's that ?

Post by acropole »

It looks like a raise/lower add-on to bioware's dungeon tileset !

[IMG]http://zamo.k.free.fr/nwn/screnns/rldungeon01.jpg[/IMG]

[IMG]http://zamo.k.free.fr/nwn/screnns/rldungeon02.jpg[/IMG]

[IMG]http://zamo.k.free.fr/nwn/screnns/rldungeon03.jpg[/IMG]

Helvene
Posts: 77
Joined: Sun Mar 05, 2006 5:31 am
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Post by Helvene »

And it's wonderful!

Darklight
Posts: 35
Joined: Sat Jan 21, 2006 8:57 am

Yes!

Post by Darklight »

Finally those pesky adventurers can be peppered with spells, shuriken, bolts, arrows, handaxes, and chakrams from the gallery... :)

To the archer stations, my humanoids, and poke their eyes out. from a distance!

;)

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DM_Mask
Posts: 181
Joined: Sun Jul 18, 2010 4:44 am

Post by DM_Mask »

*Proceeds to Drool*

Guest

Post by Guest »

Geez, that is awesome. I really want that.

Elagneros
Posts: 12
Joined: Sat Mar 18, 2006 9:40 am

Post by Elagneros »

That looks great, downside is those areas look HUGE! I bet my computer would choke trying to run some of them.

acropole
Posts: 22
Joined: Fri Mar 12, 2004 10:24 pm

Post by acropole »

[QUOTE=Elagneros]That looks great, downside is those areas look HUGE! I bet my computer would choke trying to run some of them.[/QUOTE]

You could make smaller areas. This one is huge because I use it to test all the combinations possibles to find bugs.

rdx
Posts: 33
Joined: Mon Aug 01, 2005 5:00 pm

Post by rdx »

Nice, esp. the second screenshot. Hm, is it worth doing the same for other BW tilesets? ;)

acropole
Posts: 22
Joined: Fri Mar 12, 2004 10:24 pm

Post by acropole »

Raise/lower add a lot to the look of any kind of tileset, but it add a lot of tiles too... especially if there is several kinds of terrain. I will take a look at this. I've already builded some for the fdo :

[IMG]http://zamo.k.free.fr/images/FDO_collines.jpg[/IMG]

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Christopher
Posts: 270
Joined: Wed Jan 05, 2011 10:21 pm
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Post by Christopher »

I thought a number of those were added to the CTP Forest set? I didn't test this one and RDX is currently working on it. Can Bannor or RDX confirm if these features made it into the forest set?

I only recall from similar screen shots when Acropole was a CTP member for a short time. Banshe was working with Jackel GB on the forest set. To far back to recall...

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